EXTERIOR – Approaching Ruttford, a moderately rge town just along the outer third of the southeastern side of Triangle Valley. A rge mining town in its prime built along the edge of a deep, plentiful and dangerous ravine. A great hub for miners, passing traders, as well as mercenaries and adventurers looking to make a quick buck as protection. The buildings are stout and thick, and commonly painted in darker shades of brown. This serves no practical purpose, but it gives the town a gruffer vibe, which appeals to adventurers.
PRESENT – The boy (cospying as the girl, except without armor. Wearing her navy-blue hat, her gray sweater, her pants and her shoes. The hat has the word “BUG” glued to it.)
TIME – A decent bit after midday.
The boy folded the map the girl had given to him, and pced it safely back in his pocket. After hours of walking, at st he’d made it to town.
He looked around at all the rge, rounded buildings and the reasonably bustling streets that y before him. The streets were rgely poputed by familiar, common townsfolk, but he also saw a small smattering of rge, burly men and women in simple uniforms, dirtied by coal and specks of dirt, heading to and from the eastern side of town. The boy did not recognize it, but their messy uniforms were branded with the symbol of the Pepso Miners Guild.
The boy took a moment to wonder why the color pallet was so dark in this town, but he pushed that thought to the back of his mind. For the time being, he was looking for something – Some pce, most likely- that the girl referred to as ‘Terrible Henry’s.’
He really wished the girl told him where, or at least what that was. Or that she’d marked it on the map she gave him. As, she did none of those things. The boy couldn’t help but bme himself for this, he really should have asked. He did a poor job at collecting information, and he was deeply disappointed with himself.
He’d have to remedy that.
“you. do you know where things are in this town?” The boy walked up to the nearest person on the street, who happened to be a tall, mature woman with long brown hair and simple, clean, nicer-than-average clothes.
“Hm?” She cooed as he approached. “Ah~ Are you lost?” Her voice was soft and kind, and she knelt down some as she spoke to him.
“i believe so.” He nodded. “but i know where i am supposed to be. i think.”
“Ah~ That’s good. What are you looking for?”
“terrible henrys. i think it was called that.”
She smiled silently down at him, her mouth hung open just slightly.
“it is called terr-“
“Aren’t you a little young for that pce?” She mused, visibly uncomfortable.
“i do not know.”
“Wh-who told you about that? That’s not a pce someone your age should know about.”
“my partner told me to meet some acquaintances of hers there.” He expined.
Her discomfort had become near distraught-ed-ness. “Uhm, boy, you should stop talking to that partner of yours… Is your mother around? I think I need to have a word-“
“i am not certain that i have a mother.” He easily expined.
“O-Oh, I’m sor-“
“at any rate, if you can not help, i will ask someone else.”
“E-Eh? Wai-“
And so the boy walked away, unknowingly making some random housewife wildly uncomfortable and deeply concerned for his well-being. She would not sleep peacefully for the next several nights.
Next, he went up to a tall, burly man with a thick beard and bck dust coating just about every inch of his clothes.
He had a very simir interaction, which ended in the very same way.
He then asked a young boy, even smaller than he was. The child told the boy that his daddy told him never to tell anyone that he goes there. The boy found this remarkably unhelpful, and promptly left the child to his own devices.
The boy then decided it may be prudent to simply ask the guards. Historically, going along with guards has worked out well for him.
The first guard awkwardly muttered “… I’m sorry.” and quickly walked away. The second guard said she had no idea what the boy was talking about, and was a liar. The third guard said he had no idea what the boy was talking about, and was not.
The boy was on the verge of getting upset. He was beginning to wonder if it wouldn’t be more efficient just to go back to the girl and ask her.
As a st ditch effort, he decided to ask a man with a long, messy, scraggly gray beard, resting against the wall of a particurly wide and dark building, in an area of exclusively wide and dark buildings. The peculiar building had an equally peculiar door, which cemented it's uninviting aura. A message was carved into the wood, and it simply read “eat s**t and die.”

