Volume 1 Apocrypha: Character Bios
Charlotte Fawkins
AGE: 23
SEX: F
HEIGHT: 5’1.5” (5’3” in heels)
HAIR: Golden blonde, ridiculously curly
EYES: Greeny blue (left); rough, dark metal (right)
PROMINENT FEATURES: Chubby cheeks, beauty mark under your left eye, buxom (but not in a harlot way)
USUALLY WEARS: White peacoat, black slacks, heeled black boots
You! Dashing and widely underestimated heiress, adventuress, and detectivess. After drowning yourself 3 years ago on behest of a talking snake you found in your attic, you went on a romantic quest to locate the Crown, a long-lost Fawkins heirloom, in the hopes you could retrieve it and restore your noble family's tarnished reputation. Not only did this take substantially longer than you expected, but the whole thing, as it turns out, was built on false premises. You've found the Crown, but now you're trapped underwater. Uh-oh. But it's fine! You're nothing if not a dedicated optimist, and you're sure you'll get all of this sorted out pronto.
You are a fan of trashy fantasy novels, children's detective novels, sculpting miniature models out of clay, swords, propriety, eavesdropping, and feeling superior. You despise math, sewing, stupid snakes giving you stupid lectures about boring topics you don't care about, introspection, pagans, and feeling dumb. You are a notably bad liar.
First appearance: 1.1.1. - Charlotte Fawkins Approaches the Culmination of All Her Hopes and Dreams
Richard
AGE: ??? (Visually ~50 as human)
SEX: M?
HEIGHT: ~3’ (snake); 5’10” (human)
HAIR: N/A (snake); pale blond, wavy, and greying at the temples (human)
EYES: Yellow and beady (snake); icy blue (human)
PROMINENT FEATURES: Cute little venomous fangs (snake); irritating tendency to wear sunglasses indoors even though he has normal human eyes (human)
USUALLY WEARS: Nothing, or cute little ribbon (snake); black double-breasted suit, yellow tie, aviator sunglasses (human)
The talking snake you found in your attic-- you're the one who named him "Richard." He promptly took up residence in your brain: nobody but you can see or hear him, and he has access to your thoughts, memories, and bloodstream (for the drugs). He was really nice when you found him, but rapidly turned insulting and controlling after you drowned, with his behavior getting worse the longer it took to find the Crown. There's also recurring issues with him taking over your body and editing bits of it. It has been a very long 3 years with him around, though he would probably say the same thing about you.
A day or two ago, you discovered that he appears as a middle-aged man when you're both inside your manse. He claims this is the result of you "making" him look that way. If you are, you're not doing it on purpose. Curiously, Richard in his human form is... uh, not much nicer, but capable of expressing more emotion, not to mention somewhat less rigid about "efficiency." When you get him drunk, he claims that he hates being a snake. When you ask the snake, he denies this. You have no idea what this means.
Richard likes being mean to you, giving dumb lectures about boring topics you don't care about, staying on task, and smoking. He doesn't like when you don't listen to him, which happens as often as you can manage it.
First appearance: 1.1.1. - Charlotte Fawkins Approaches the Culmination of All Her Hopes and Dreams
Ellery Routh
AGE: 33
SEX: M
HEIGHT: 6’1"
HAIR: Dingy brown, spiked up in the front
EYES: Hazel w/ blue sectoral heterochromia
PROMINENT FEATURES: Permanent stubble, permanent undereye circles, scarily pale and skinny, always looks kind of dirty even if he isn’t actually dirty
USUALLY WEARS: Ratty teal sweater, ratty tan overcoat
Ellery Routh is your weird neighbor / acquaintance. He talks a lot, fidgets a lot, and has all the markers of being dramatically impoverished pre-drowning (for God's sake, he can barely read!). While good-natured and mostly harmless, he's also extremely annoying, and he has a habit of finding himself in exotic forms of trouble. You are kind of mad that he's widely liked by the rest of Base Camp.
Up until 6 months ago or so, Ellery was in a long-term relationship with Madrigal, the camp's quartermaster, before abruptly breaking it off and retreating into isolation. Upset, Madrigal has "hired" you to get to the bottom of this. Despite breaking into Ellery's even-weirder manse, digging around in his belongings, and flat-out interrogating the guy, you have yet to find any real answers-- especially because Ellery is awfully cagey about the whole thing. And it probably isn't because you're mean to him and digging around in his personal life. Suspicious!
You might be reading a stolen copy. Visit Royal Road for the authentic version.
Also, Ellery was the protagonist and POV character of Drowned Quest Predux, Drowned Quest's janky and never-finished prequel. This is mostly irrelevant to the plot of Drowned Quest, but it's semi-important to know that, during Predux, Ellery had an "eidolon"-- a mental copy of himself-- hanging around and offering sensible advice. The eidolon was dubbed That Guy.
First appearance: 1.1.1. - Charlotte Fawkins Approaches the Culmination of All Her Hopes and Dreams
"Lucky" Blaine
AGE: Late 30s? 40s? Early 50s? Not clear
SEX: M
HEIGHT: 5’11”
HAIR: Bald
EYES: Dark brown
PROMINENT FEATURES: Permanent hardass scowl
USUALLY WEARS: Leather jacket with ceremonial Wind Court feather cowl; carries a tomahawk
"Lucky" Blaine is the takes-no-prisoners chief of a small squadron of Courtiers. Courtiers are members of the Wind Court, a powerful organization of anti-weirdness cops / vigilantes based out in the western seafloor. You are in the uncivilized southeast, where Courtiers aren't supposed to be... but here they are. Are their motives on the level, or is there more to it? The fact that you first encountered Lucky trying to steal your Crown, and the fact that he claims to know you personally-- when you don't remember him in the slightest-- suggests there might be going on. But what?
First appearance: 1.3.3 - Richard Steals Some Other Guy's Body, Then Yours
Madrigal Fitzpatrick
AGE: 30
SEX: F
HEIGHT: 5’7”
HAIR: Auburn, short, fluffy
EYES: Green
PROMINENT FEATURES: Gnarly knife scar straight across her nose and cheeks, scattering of arm moles
USUALLY WEARS: Loose blue tank top, tight jean shorts, blue bandana, monster-tooth spear
Madrigal Fitzpatrick is the rough-and-tumble camp quartermaster, second-in-command under Monty. (She and Monty are also BFFs.) Despite her reflexive spikiness, uncouth sweariness, and unsubtle criminal background, she is sensible, level-headed, and widely popular around Camp. You think she's a bitch. She thinks you're a bitch, so you're just about even. Despite this, she has hired you to investigate her ex-boyfriend, Ellery, who has been behaving strangely for several months. You don't have a lot of results yet, but Madrigal does seem a tiny bit grateful for you giving it an honest shot, which isn't nothing.
First appearance: 1.5.5 - A Harlot Interrupts Your Precious Hobby Time
Montgomery “Monty” Gewecke
AGE: 35ish
SEX: M
HEIGHT: 5’10”
HAIR: Sandy brown, sideswept
EYES: Baby blue
PROMINENT FEATURES: Missing left arm, freckles, mole on lower right cheek
USUALLY WEARS: Sweater over button-up shirt; jeans
Monty Gewecke is the guy in charge of Base Camp, the itinerant collection of tents and stragglers where you've been living for the last six months. He's very nice (too nice?) and mild-mannered (too mild-mannered?), to the point where you're not quite sure how he drowned in the first place, much less how he keeps 30 or so roughnecked strangers from killing each other. It certainly seems to be working, though: people listen to Monty, and he listens to them. (And Madrigal helpfully plays the bad cop.)
You're really lucky that Monty is such a nice guy, because your attitude problems would've gotten you kicked out of anywhere else. Apparently he sees something of his younger self in you. This is probably not a compliment.
First appearance: 1.7.7 - Charlotte Fawkins is Legally Required to Make Friends
C.M.S. “Horse Face” Garvin
AGE: 25 (alleged)
SEX: M
HEIGHT: 6’5”
HAIR: Light brown, middle-parted, hairline visibly receding
EYES: Normal-person brown
PROMINENT FEATURES: Tooth gap; looks generally horsey
USUALLY WEARS: Grey trenchcoat, navy t-shirt
Horse Face is some creepily tall, overly friendly FREAK who almost certainly snuck into your tent and stole your unfinished model while you weren't looking. He also likes to ask invasive questions, and he keeps a pocket dimension that looks like a warehouse inside of his tent. You have the great misfortune of being newly next-door neighbors with him.
First appearance: 3.2.17 - Charlotte Fawkins Asserts Her Dominance
Eloise Crenshaw
AGE: 40something?
SEX: F
HEIGHT: 5’5”
HAIR: Dark brown, almost black; long, loose, wavy
EYES: Dark brown
PROMINENT FEATURES: Unusually for underwater, wears makeup
USUALLY WEARS: Dramatic blue cloak (never seen without it), gold jewelry
Eloise is a long-time resident of Camp, a self-proclaimed "artist" (though she doesn't seem to take her art very seriously), a hotly in-demand architect (a person able to construct large objects or buildings underwater through the power of believing that they really ought to be there), and a shameless, nosy gossip. She has a soft spot for you, mostly because she thinks you're really funny. You are not trying to be funny. You don't like Eloise very much.
First appearance: 4.4.30 - Charlotte Fawkins Acts Natural
Minor Characters
Molina: A male Courtier. Looks kind of dopey.
Hatch: A female Courtier. Has red hair.
Margo Lindew: The founder of Lindew's Landing. Spends all her time guarding Tom's Cave (Tom is her late husband). Really old. Kind of crazy.
Recommended Popular Novels