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Chapter 14: The Path to Power

  Amid the low din of clinking mugs and boastful stories, Felicity caught the eye of a passing server with a quick gesture. "Two foxhollow ambers."

  Felicity looked back at Caleb expectantly. "So who did such a poor job of raising such a fine young man? The last five minutes notwithstanding."

  Caleb winced and tried to collect his reeling thoughts. "Meriel and Rufan Caldron."

  "Ahhhh." She nodded, as if that explained everything.

  When the drinks arrived, she raised hers. "To your first step. The one you should have had help with."

  He lifted his mug in a small nod of thanks. The bitter taste grounded him, burning away the last wisps of that dangerous calm.

  "You said red or blue." His voice stayed low, direct. "What does that mean?"

  Felicity leaned back, her posture shifting into something more formal. "Every person has seven primary attributes, divided into two triads plus Vitality. The body triad—that's the Red Path—focuses on Strength, Agility, and Endurance. Physical power, speed, and toughness. The mind triad—Blue Path—develops Intelligence, Willpower, and Wisdom. Mental processing, force of will, and magical capacity."

  She paused for a sip, her fingers drumming once against the table. "Most people around here pick one path and stick to it. Warriors go red, mages go blue. Simple, effective, and you can actually afford it."

  "But there's a third option?"

  "The Harmonic Path. Purple." Her tone carried a subtle warning. "Developing both triads equally. It's what the nobles and the wealthy do—at least as long as they can afford it. They have the resources to buy mountains of stones. For someone like you?" Her head shook slowly. "It's a fool's game. You'd waste your whole life grinding for stones."

  Caleb processed the information through a familiar filter. It was just like choosing a college major. The Red Path was the practical trade school, like engineering. The Blue Path was the liberal arts degree that might pay off someday. And the Harmonic Path, purple, was the double-major in philosophy and theoretical physics—an option only available to people whose parents could afford to fund their ten-year journey of 'finding themselves.' Even cosmic advancement, it seemed, suffered from class disparity.

  Caleb rubbed his temple, his mind already working the angles. "So you specialize. But one stone doesn't lock you in, right? How does advancement actually work?"

  "Smart question." Approval flickered across Felicity's features. "Here's what your parents should have told you: to advance to the next tier, you need to meet the breakthrough threshold. You can't build a strong house on one strong pillar, right? Same principle. To go from F-Tier to E-Tier, you need to get all three stats in your chosen triad up to the threshold, plus your Vitality. Try to force a breakthrough with unbalanced stats and at least one triad?" She made a snapping sound with her tongue. "You break. Sometimes permanently."

  The manager in Caleb surfaced fully. He leaned forward, his fingers interlaced on the table. "Okay. What's the cost? How many stones does it take to actually hit that threshold?"

  Felicity's expression softened into something like pity. "This one stone you're about to buy? It's a start. But to get a whole triad ready for breakthrough from F to E... you're looking at a pile of stones almost eighty times bigger. That's why adventurers grind for years, taking contract after contract, risking their lives for every stone."

  The number should have overwhelmed him, but instead it was clarifying. Eighty times. The words became a fixed target for his ambition. It was an asset, a resource requirement. Caleb had managed projects before, dealt with budgets and timelines. This was just another project—only one where failure could mean death. Yeah, no pressure.

  "So how do people do it?"

  Felicity settled deeper into her chair, a practiced, professional smile touching her lips. "They work. Hard. And they get their hands dirty." She held up one fist. "For someone starting out, there are four main avenues to earn coin and stones in the Guild."

  "First, you hunt." Her index finger extended. "The Guild posts bounties on spirit beasts that get too aggressive or wander too close to the village. Hemlock prowlers and the like. But you have to be smart about it. Most beasts hunker down during the heat of highsun, when both Aurum and Cinder are in the sky. Your best windows are first light and second dusk. You kill the target, you bring back proof, you get paid. Simple. Dirty, but simple. And it can be quite lucrative. There are decent reagents to be butchered off of those creatures, on top of the kill contract."

  She took a long pull on her ale before continuing on her middle finger. "Which leads us to harvesting. Local craftsmen and merchants need specific reagents, and they'll pay well if you can deliver. It's different in that while you still might be killing something, this time it's specifically for what can be collected, as opposed to putting down a pest."

  "Next, you forage." Her ring finger joined the count. "The forest is full of spirit herbs and minor natural treasures. You learn to identify, harvest, and prepare them, and you sell the bounty to craftsmen or the Guild quartermaster." She fixed him with a look that was part warning, part challenge. "It's safer than hunting, but the pay is less reliable."

  "Lastly," her pinky finger extended, her expression growing more complex, "you guide. Every so often, we get licensed delvers passing through on their way to the dungeon that prefer not to tangle with the local garrison. They know how to fight monsters inside the shard, but they don't know our forest. A good guide can get them to the entrance without them stumbling into a mistweaver nest, and they'll pay well for the service."

  The phrase "licensed delvers" clicked in Caleb's mind, connecting instantly to the scene from the day before. "Wait. Delvers." He straightened. "What's the difference between an adventurer and a delver?"

  A wry smile tugged at Felicity's mouth. "The difference is everything." Instead of answering directly, she tilted her head toward the far wall. "Come with me."

  She led him from the relative quiet of their booth toward a massive, weather-beaten board that dominated one side of the hall. Parchments covered its surface, most of them crude charcoal sketches of monstrous creatures.

  "This," she said, her finger tapping a notice for a hemlock prowler offering a reward of a few silver, "is the life of an adventurer. We are the janitors. The dungeon leaks power into the forest, making the local animals bigger, meaner, and magical. They become spirit beasts. Our job is to clean up that spillover."

  Her finger moved to a different section of the board, a small, cordoned-off area marked with a sign: DELVER-TIER CONTRACTS - GUILD SANCTIONED. Only one notice was pinned there. It was written in elegant, formal script on fine parchment.

  


  Contract: Nurse Log Basilisk

  Type: Culling

  Tier: D (High)

  Location: South of the Bryant farmstead

  Objective: Slay the beast and return with its eyes

  Did you know this text is from a different site? Read the official version to support the creator.

  Pay: 500 gold

  Posted by: Adventurer's Guild

  He blinked at the number, an amount of money that felt more theoretical than real. The restriction caught his attention next. Licensed Delvers or Veteran Adventurers. He recalled the different animations on the badges he'd seen—the simple wisps of mist versus the dense, swirling fog on Felicity's own.

  Crumb. Don't tell me even the janitors have their own hierarchy. It's going to be climbing the corporate ladder all over again…

  He glanced at Felicity. "I notice the contract specifies 'veteran adventurers.' Is that an official rank? Or just a suggestion?"

  Felicity followed his eyes to the contract, then back to his face. The corner of her mouth ticked upward in a small, satisfied smirk. "You're observant. It's a formal designation, a measure of proven competence that stands in contrast to the Dominion's birthright nonsense."

  She tapped her own iron badge, the mist swirling lazily around the spruce tree emblem. "The emblem and animation on a badge—our spruce tree and mist, for this hall—are unique to the branch that issues it. The purpose of the animation, however, is universal. It's a dynamic measure of your prestige within a given tier, from a simple outline for an Initiate to a full, glowing background for the Honored. A Veteran is the second-highest rank. It means the holder has completed high-risk contracts and is trusted by the Guild to handle serious threats."

  Her gesture swept back to the contract. "But that's only the first half of the restriction. The second part, 'Licensed Delvers,' is where the real power lies."

  "Delvers," Felicity said, her voice dropping to something more conspiratorial, "are the ones with the key to the front door. They're licensed by the Dominion. Nobles, rich merchants, important legionaries... they're the only ones allowed inside the dungeon. They hunt for pure, rare essence stones. A contract like this is just a side job for them, pocket money."

  Caleb leaned back, the information settling into a clear picture in his mind. He saw the true power structure behind the social hierarchy of birth and wealth: a tiered system of access, a resource-based caste system. Adventurers were the working class, grinding for scraps on the fringes. Delvers were the elite, with exclusive rights to the motherlode. The entire economy, the entire power structure of this world, revolved around who was allowed through that door.

  Felicity's expression grew distant, her voice softening. "Your father... Rufan... he used to take contracts like this. He was one of the best trackers in the Guild, before..." She trailed off, her eyes unfocused. "No one was better at hunting mosshide bears. He knew their patterns, their weaknesses. They said he could sense a change in the wind and know where one was denning. He was fearless."

  She gave a slow shake of her head, as if to clear the memory. "Before the incident with your mother. Some say it was a punishment for all of the beasts he slew."

  The words triggered a memory that manifested purely as a feeling. The rock-solid warmth of a large hand on his shoulder. A deep voice, rumbling with pride. "That's my boy. Fearless." He felt the memory of a child's adoration.

  The monster in the shack had once been that man.

  Something must have crossed his face. Felicity's voice gentled further. "He wasn't always like that."

  Caleb gave a short nod, grabbing the conversational reins as he led them back to their drinks. "So how do people learn to survive out there?"

  "Now you're getting somewhere. For martial skills, Guard Captain Hatch runs morning training sessions in the yard behind the barracks. Starts at dawn, open to anyone willing to get their face pushed into the dirt. It's a meat grinder, but it's free and it'll toughen you up fast." She paused for a second, eyeing him up and down. "But at your age you should know about that…" She trailed off.

  Caleb forged ahead. "And magic?" He couldn't shake the image from his first day: a figure in the corner of the Hearthsong's common room, hand outstretched, tracing a glowing rune in the air. "What about adventurers or delvers? Surely some of them know magic."

  Felicity gave him a knowing look, one that held a measure of sympathy. "Let me paint you a picture of the frontier, Thal. Most adventurers who work this far out are Red Path. They have to be. It's a tough, physical life, and being able to swing an axe harder or run faster is what keeps you alive when a prowler gets the drop on you. The few Blue Path adventurers you find out here are usually too weak or inexperienced to make a living in the cities."

  She took a sip of her amber. "The person you saw? That was almost certainly a licensed delver. And they're a different breed entirely. They don't live here. They're visitors. They come in for their designated dungeon slot, get their essence stones, and leave. They have no time or interest in teaching a local kid the basics. Why would they? Their knowledge is their livelihood."

  Caleb stored the information away, another layer of the world's hierarchy clicking into place. "So the professionals are transient, and the locals are underqualified. What about the Legion?"

  "The Legion has mages, sure. Powerful ones." Felicity's expression hardened slightly. "But they are an arm of the Dominion, and their knowledge is a state secret. Every legionnaire is oathsworn never to share their advanced martial forms or arcane techniques with outsiders. Trying to pry magic from a legionnaire is a good way to end up in a cell, or worse."

  She leaned back, her point made. "Which brings us back to apprenticeships. For someone like you, that leaves the artisans in town."

  The answer still felt incomplete, a cultural assumption he didn't share. "So no school or books?"

  Felicity barked a laugh that turned heads at a nearby table. "A school? The closest Imperial Magus Academy is in the provincial capital, and its tuition would make a noble blanch. You could try a Mage's Guild, but Deadfall is far too small and remote to warrant a chapter house. Besides, you'd have to travel to a major city just to apply."

  Her laugh softened into a cynical smile. "And a book? A true grimoire—one that teaches you how to actually shape Mana instead of just listing theories—is a treasure. It would cost more than this entire hall, the land it's built on included. You can't buy them, Thal. You inherit them or you kill for them."

  She settled back, letting the weight of the statement sink in. "So no, you won't be finding a library of arcane secrets. Out here, it's apprenticeships with the local craftsmen, or nothing. We've got three options in town." She ticked a finger against her thumb. "Zarven's probably your best shot, but..." Her mouth twisted in distaste. "He gives me the creeps. Something off about him. Aurelian's an arrogant prick who thinks anyone not born noble is barely human, but his work is quality. I'm not aware of anyone who's managed to apprentice under him, though. Then there's Mistress Alia, the enchanter, but her waitlist is longer than my arm."

  Caleb filed the information away, but the mention of magic left a distinct thrumming in his thoughts. His [Savant of the Mind] latched onto the concept of apprenticeships, of structured arcane learning, and the urge to pursue it was a gravitational pull, a hunger for patterns he did not yet understand. He had to consciously shove the desire down. The grim mathematics of his situation formed a solid barrier against the impulse. His job was his only lifeline, and he could not afford to chase esoteric knowledge when he still needed to eat. But he would definitely be pursuing magic, eventually.

  With his Soul Impartments, the Harmonic Path transformed from a risk into a clear opportunity. One stone wouldn't lock him in. He could start practical, build a foundation, then expand when he had resources.

  "Thank you." His voice was thick with genuine gratitude. "I mean it, Felicity. This briefing might have saved my life."

  A faint blush rose on her cheeks. "Just... be careful out there. The world eats unprepared kids for breakfast."

  After finishing their drinks and the fried mushrooms, they returned to the counter. The fog of uncertainty that had clouded Caleb's thoughts had burned away, leaving only the seeds of a plan. "I'll take a red stone. For Agility. It'll help with my blade work in the kitchen now, and when I eventually take up adventuring, speed could save my life."

  Felicity gave a professional nod. She accepted his pouch, her fingers tallying the coins with practiced efficiency. "You've got just enough."

  She reached under the counter and pulled out a simple red stone. Her expression shifted from shopkeeper's courtesy to genuine concern as she held it in her palm, withholding it for a moment. She leaned closer, her voice dropping to match the sudden seriousness in her eyes.

  "One last thing, Thal." Her tone shed all traces of the quartermaster, becoming low and earnest. "Absorbing this stone will unleash raw power through your body. It will feel chaotic, overwhelming. That's the trial. You have to grab that power with your will—force it into the attribute you want. If you hesitate, if you let it just wash over you, best case scenario it will dissipate into nothing. You'll have wasted every coin you have, and you'll get nothing. Worst case scenario is… worse."

  She held his eyes for a moment longer, ensuring he understood the gravity of her words. Caleb gave a deliberate nod. Just command mystic power with your mind, Caleb. Nothing complicated about that at all.

  Felicity placed the stone directly on the counter between them. It was the size of a robin's egg with a rough surface like an uncut gem. The stone glowed a murky, dark red that seemed to shift as he looked at it. Simple presentation: a common spirit stone sold to dozens of customers every week. Yet something in its raw, unpolished presence made his pulse quicken.

  Caleb reached out and picked it up. Warmth thrummed against his palm, steady and organic, like holding a small heart.

  His eyes met Felicity's. "Thank you, Felicity. For everything."

  The words hung in the air between them—an acknowledgment of kindness in a harsh world.

  He turned and walked out of the Adventurer's Hall. His spine straightened, shoulders set, each step deliberate and sure. Purpose replaced the defensive crouch, the dangerous saunter.

  He had work to do, apologies to make, and a stone burning warm in his pocket.

  The first step on a very long road.

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