home

search

Chapter 8: Pidgin

  The goblin didn't leave.

  I'd half-expected it to — the sitting-against-the-wall thing felt like a statement, the kind you make and then walk away from once you've made it. But an hour passed and then another and it was still there, wrist on its knee, watching me with the patience of something that had decided to wait and meant it.

  Blorp had migrated from its boot to a spot approximately equidistant between us, which I was choosing to read as neutrality rather than desertion.

  Okay, I thought. So we're doing this. Whatever this is.

  The problem was the obvious one. I had a lid. The lid went up or down. That was the entire vocabulary available to me — binary, one bit of information per exchange, and the goblin across the room spoke a language I couldn't parse and had a face I could read through mana pressure and heat signature but not with anything close to the resolution I needed for actual communication.

  It had drawn me a question. Lines on a stone. I had answered with an inch of lid.

  That was the current state of our relationship. Two sapient creatures in a dungeon room, one of them a wooden box, having established mutual awareness and approximately nothing else.

  Think, I told myself. You spent four years playing games that required you to communicate with people who didn't speak your language. You figured out trade routes in games with no shared vocabulary. You built alliances through emote spam and item drops. This is the same problem.

  It was not the same problem. In those games I had hands.

  It is the same problem, I insisted. Work with what you have.

  What I had: a lid that moved. A coin projection I could manipulate. A tongue I could extend without deploying as a weapon if I was careful about it. The ability to pivot. The ability to vary the speed and angle of everything I did.

  What the goblin had: hands, a face, the charcoal and stone, whatever language lived in the sounds it was making, and apparently the patience of someone who had decided this was worth the time.

  Start simple, I thought. The simplest possible thing.

  I opened my lid all the way. Held it. Closed it.

  The goblin watched.

  I opened it halfway. Held it. Closed it.

  The goblin's head tilted.

  I opened it one inch — the inch I'd been using for yes — and held it.

  The goblin reached for its charcoal.

  It took two hours.

  Not to establish a full language — I wasn't that optimistic and neither, apparently, was the goblin. But to build something functional out of the available materials. Something we could use.

  Full open: I'm here, I'm listening, continue.

  Half open: I don't understand, repeat or rephrase.

  One inch: yes, correct, affirmative.

  Closed and still: no, incorrect, stop.

  Lid moving rapidly: urgency, danger, pay attention.

  The goblin developed its own side of it in parallel — a nod for things I confirmed, a specific sound for questions, a different sound for statements, the charcoal coming out when something needed to be drawn because the sounds weren't enough.

  It wasn't language. It was closer to the thing you did when you were lost in a foreign city and needed directions and had to get there entirely through gesture and goodwill. But it worked. Imperfectly, slowly, with a lot of half-open-lid I don't understand, repeat — but it worked.

  The first thing it communicated, laboriously, through three drawings and a lot of confirmations:

  You are not like the other chest.

  One inch. Yes.

  A longer sequence. Harder to follow. It drew something that might have been a person, then drew the same figure smaller, then smaller again, then as a shape I couldn't identify. Pointed at me. Made the question sound.

  What were you before.

  Stolen from its original source, this story is not meant to be on Amazon; report any sightings.

  I thought about that for a moment.

  I opened the lid fully and extended the tongue — not fast, not with any of the ambush energy, just extended it slowly and held it in the open air and then retracted it. Then I opened the lid again and did something I hadn't tried before: I shifted the coin projection to show not gold coins but a rough shape. A figure. Two arms, two legs, a head.

  The goblin stared at it.

  Made a sound I hadn't heard before. Quiet. The register of something recalibrating.

  It pointed at the figure. At me. Back at the figure.

  One inch. Yes.

  It sat with that for a while. I let it. The water dripped below us. Blorp pulsed yellow in the middle of the room, equidistant, warm.

  Then the goblin did something I hadn't expected. It pointed at itself. Drew a new figure — slightly different proportions, something that might have been meant to represent a goblin. Then drew the two-armed two-legged figure next to it. Pointed at itself again.

  I was also something else, it was saying. Before.

  The cold thing that had happened when Grak told me Lisa Voss's name happened again, smaller, in the same place.

  You're reincarnated.

  One inch from me. Question sound from the goblin.

  I extended the tongue again, slow and controlled, no weapon energy. Pointed it at the goblin's drawing of the before-figure. Then at my own.

  The goblin made a sound that I was filing under yes, exactly, that's the word for it.

  Its name, communicated through three attempts and a lot of confirmation, was something that started with a hard consonant and had two syllables and which my brain, working with the materials available, was storing as Kess.

  Not the real pronunciation. I didn't have the hardware for the real pronunciation. But a handle. Something to call it in my own head that wasn't the goblin leader or the thing that found my gap twice.

  Kess.

  It had been on Floor 1 for four years. Not reincarnated the way I was reincarnated — Kess's before-figure was smaller than the human shape, different proportions, something I couldn't identify. Not human originally. Something else, then goblin, then Floor 1, then four years of building the patched armor and learning the real sword and coming to Room 7 because something in Room 7 had beaten it and it needed to understand that.

  I understood that. Specifically.

  The part that cost me something: Kess had lost two goblins in our first fight. The ones I'd incapacitated. The System had logged them as kills. I hadn't thought about whether incapacitated meant dead until right now, with Kess across the room having a conversation with me through charcoal drawings and lid angles, and the answer to whether they'd survived was visible in the way Kess didn't draw them into any of its diagrams.

  I killed your goblins, I thought.

  I didn't have a way to say that. The vocabulary we'd built didn't have room for it yet.

  I didn't know if I would have said it if I could.

  File it, I told myself. The same thing I always told myself. You don't get to resolve this right now.

  The rat came through the south entrance in what I'd decided was late evening, and I took it fast and quiet before it could complicate the room's current social dynamic, and the XP registered while Kess watched me digest something and appeared to be updating its model of exactly what I was.

  [AMBUSH TRIGGERED]

  [DAMAGE DEALT: 9]

  [PREY INCAPACITATED]

  [DIGESTION COMPLETE]

  [+5 XP]

  [XP: 27 / 45]

  Kess said something after the digestion. The statement sound, not the question sound. It pointed at me, then at the door, then made a gesture I didn't have a translation for — something with the wrist, the healed one, the one I'd hurt.

  I hit it with the half-open lid. I don't understand.

  It repeated the gesture. Slower.

  Still nothing.

  It picked up the charcoal. Drew the room. Drew a small square that was me. Drew a door. Drew something outside the door that might have been a corridor or might have been everything outside Room 7. Then drew a line from the small square-me toward the door.

  You're asking if I'm going to leave this room.

  Question sound.

  I thought about that.

  I was Level 4. Level 5 was eighteen experience points away, which was one decent fight, which was close enough that the evolution question — the one I'd been putting off because I didn't know what I wanted — was no longer theoretical. At Level 5 the body changed. At Level 5 I became something more specific than a mimic in a box.

  Whether that something could leave Room 7 depended entirely on what I chose.

  I gave Kess the half-open lid again. Not I don't understand. This time: I don't know yet.

  Kess looked at the half-open lid. Looked at the drawing. Looked at me.

  Made the statement sound, quiet.

  Then it stood up, picked up its staff, and walked toward the east corridor. At the entrance it stopped — the same place Grak had stopped, which was apparently where beings in this dungeon went when they had one last thing to say.

  It turned around. Full around, facing me, which Grak hadn't done.

  Said something. Three words, maybe four, the specific weight of something being said once and not repeated.

  Then it left.

  I held the coin projection in the dark. The figure I'd made — the two-armed two-legged human shape — was still there in the false bottom, which I hadn't meant to leave up and was choosing to leave up anyway.

  Eighteen experience points.

  One fight.

  The evolution question had stopped being theoretical approximately four hours ago and I hadn't noticed until right now.

  What do you want, I thought.

  The question still didn't have an answer.

  But the shape of it was getting clearer.

  ?? VOTE ??

  Level 5 is one fight away. The evolution choice is coming whether Chester is ready or not.

  Before it gets here — Chester needs to decide what he's been building toward. The stat investments, the deception build, the INT over VIT twice in a row. That's a direction. The evolution options will reflect it.

  But there's a second thing. Kess said something on the way out. Three or four words. Chester doesn't know what they meant.

  A) It was a warning

  Something is coming to Floor 1. Kess knew and told Chester because whatever is coming affects both of them. The evolution choice lands with an immediate threat behind it.

  Story: Chapter 9 opens with Chester at Level 5, evolved, facing something Kess tried to warn him about. The choice of evolution path matters immediately.

  B) It was a name

  Kess gave Chester its real name. Not the handle Chester made up — the actual name, offered deliberately, which in whatever culture Kess came from meant something specific.

  Story: Chester now has something he didn't have before and doesn't know what to do with it. The evolution choice lands differently when someone has just handed you a piece of trust.

  ?? Comment A or B — poll closes in 48 hours

  But there's a second thing. Kess said something on the way out. Three or four words. Chester doesn't know what they meant.

  


  


Recommended Popular Novels