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Chapter 1

  The air in Zone 12 is thick enough to chew. It’s a cocktail of ozone, synth-smoke, and the ever-present tang of industrial runoff. Acid rain spits from the sky in a fine mist, catching the fractured neon glow of a thousand flickering signs and painting the slick streets in garish puddles of fuchsia, teal, and gold.

  I’m standing at the mouth of Burnout Alley—a crooked vein in the Undercity’s decaying body. To my left, a street preacher with a vox-caster for a throat screams about “The Rust Within.” To my right, a pair of Chrome Skulls—hulking brutes with rusted plating and cheap augments—are hassling a twitchy courier over a bio-locked case. The hum of failing ventilation fans and the distant screech of maglev rails are the city’s background static.

  A greasy holo-display mounted on a rickety shack sputters to life directly in my line of sight. Static fizzes for a second before two stark lines of text resolve:

  HELP ME.

  COORDINATES ATTACHED.

  “Oh,” Chirp murmurs from his perch on my shoulder, his voice a smokey blend of jazz DJ and antique text-to-speech. “Classic. ‘Help me.’ No name, no context, just pure, unadulterated desperation. My favorite flavor.”

  The display dies as quickly as it appeared. In my augmented overlay—the one fed by my cybernetic left eye—the coordinates flash briefly before embedding themselves into my personal nav-system. Three clicks away. Deep in the underbelly below a crumbling micro-terminal district.

  “Plausible payday,” Chirp muses aloud. “Or an exceptionally elaborate trap set by someone who really doesn’t like you. The coordinates are fresh, though. Signal’s clean.”

  Before I can decide whether to chase the ghost or find a drink, one of the Chrome Skulls shoves the courier aside. The runner scuttles into the shadows, clutching his case. The Skull—the bigger one with forearms like hydraulic presses—turns slowly.

  His red-glowing optics lock onto me.

  He starts walking over, each step heavy and deliberate through the shallow puddles.

  “Uh oh,” Chirp whispers directly into my audio implant. “Looks like Shiny and Bright lost his toy and thinks we might know where it went.”

  The other Skull moves to block the alley entrance behind me.

  Rain drips from a corroded awning above, tapping a steady rhythm on my worn duster.

  I melt into the shifting tapestry of shadows and rain-slicked reflections. As the hulking Chrome Skull takes another step forward, I pivot smoothly, using the sudden flare of a malfunctioning neon sign to my left as a momentary visual screen. I slip behind a stack of corroded shipping containers just as his gaze sweeps past where I was standing.

  "Smooth, boss," Chirp whispers in my audio implant. "Like digital grease. He's looking confused. Classic meatbag move."

  From my new position, I watch the Skull grunt in frustration, scanning the alley. His partner shrugs from the entrance. After a tense moment, they turn their attention back to harassing a nearby street vendor.

  The path is clear.

  I move with practiced silence through the labyrinthine backstreets of Zone 12, following the coordinates in ymy overlay. The journey takes me deeper into the industrial underbelly, away from the garish glow of Burnout Alley and into corridors where the only light comes from flickering emergency strips and the occasional sickly green glow of bioluminescent fungus growing on leaking pipes.

  After about fifteen minutes of careful navigation—dodging patrol drones and avoiding the territories of more obvious gangs—I arrive at my destination.

  The coordinates lead me to a rusted maintenance hatch set into the grimy floor of a forgotten service corridor. The hatch is marked with faded OmniCorp logos, long since defaced by graffiti. My overlay confirms this is the spot.

  A soft, pained groan emanates from below the hatch.

  "Well," Chirp says, hovering close to the metal surface. "That's not ominous at all. Sounds like our damsel—or our trap—is downstairs."

  I kneel beside the hatch. It's not locked, but it looks like it hasn't been opened in years. Gripping the recessed handle, I brace myself and pull.

  The metal shrieks in protest, a sound that echoes far too loudly in the confined space. I freeze, listening. No immediate response from deeper in the tunnels—just the steady drip-drip-drip of water somewhere below.

  The hatch is open now, revealing a vertical ladder descending into absolute darkness. My cybernetic eye automatically adjusts, switching to low-light amplification. The ladder drops about twenty feet into what looks like an old utility sub-level—the "Grinder," as locals call these forgotten maintenance tunnels.

  Another groan comes from below, followed by a weak, staticky voice.

  "...is anyone... there?"

  I lean closer to the hatch opening, keeping my voice low but clear.

  “The signal said ‘help me.’ That you?”

  A moment of silence stretches, broken only by the dripping water. Then:

  “Y-yes… Please. I’m stuck. My leg… it’s pinned.”

  The voice sounds young, strained with pain.

  “I can pay. I have… credits. Just… get me out before they come back.”

  “‘They’?” Chirp notes. “Ah. The classic complicating factor.”

  "Scout ahead," I command quietly.

  A case of theft: this story is not rightfully on Amazon; if you spot it, report the violation.

  "On it," Chirp replies, his form becoming a faint blue blur as he zips down through the open hatch. I hear the soft hum of his micro-thrusters fade into the darkness below.

  I don't wait. Gripping the cold rungs of the ladder, I start my descent. My boots make soft thuds against each metal step. My augmented eye paints the world in shades of green and gray—the ladder is corroded but stable, the walls are slick with condensation and old graffiti, and the space opens up into a wide utility tunnel about fifteen feet below.

  Just as my feet touch the damp concrete floor, Chirp's voice comes through my implant, a hushed whisper in the digital space we share.

  "Scout report. Target acquired. Humanoid, female-appearing, late teens. She's pinned under a collapsed section of conduit and rebar about twenty meters east of your position. No visible hostiles in immediate vicinity. Life signs are weak but stable. However..."

  His feed shares a brief visual—a grainy, green-tinted image from his perspective. The girl is trapped, just as she said. But scattered around her are broken data-slates, a spilled toolkit, and... a small, blinking device half-buried in debris near her outstretched hand.

  "...she's got a localized signal jammer active next to her," Chirp continues. "Low-power, short-range. Explains why her distress call got out but nothing else is getting in or out now. Also explains why I'm getting zero external comm traffic down here."

  The girl's head lifts weakly in my direction. "Hello? Are you... are you really here?"

  I move cautiously through the dimly lit tunnel, my boots crunching on loose debris. The air is heavy with the scent of damp concrete and stale electricity. As I approach, the girl's features become clearer. She's young, maybe sixteen or seventeen, with matted black hair and wide, fearful eyes. Her clothes are patched and worn, but beneath the grime, I can see expensive synth-leather and customized seams.

  A section of thick conduit and twisted rebar has collapsed on her right leg, pinning her to the ground. Her face is pale, streaked with dirt and sweat.

  "Approach with caution," Chirp murmurs in my ear. "That signal jammer screams amateur hour. She’s either incredibly desperate or remarkably naive. Or both."

  I stop a few feet away, assessing the situation. "You sent the signal?" I ask, my voice neutral.

  She nods weakly, wincing as she shifts slightly. "Yes... thank you for coming. Please... can you help me? My leg..."

  I keep my distance. "Who are you? And what happened here?"

  "Rapport initiated," Chirp notes dryly. "Let the interrogation commence."

  I step closer. The girl watches me with a mix of hope and apprehension. Up close, I can see the conduit pinning her leg is heavy—a solid piece of industrial-grade piping. The rebar is twisted around it like a cage.

  "Structural analysis," Chirp whispers in my implant. "That's not a random collapse. See the cut marks on the support bracket? This was rigged to fall. Poorly, but intentionally."

  Before I touch the metal, I glance at the blinking jammer near her hand. "Why the jammer?"

  Her eyes dart to the device, then back to me. "I... I didn't want them tracking my signal while I was stuck."

  "Who's 'them'?" Chirp prods silently.

  I brace myself against the cold, damp wall and plant my feet. Gripping the conduit, I heave. The metal groans in protest, shifting slowly. Rust flakes and dust shower down as I manage to lift it just enough to create a narrow gap above her leg.

  "It's moving," Chirp notes. "But not by much. Careful—if it slips, it'll crush her ankle."

  I keep the pressure steady, muscles straining against the weight. "Who are 'they'?" I ask through gritted teeth, my eyes locked on hers.

  She flinches, looking away into the darkness of the tunnel. "Data Wraiths," she whispers, voice trembling. "I... I took something from them. A data-chip. They've been hunting me since yesterday."

  Her leg is almost free—just a few more inches of lift and she can slide it out.

  "Data Wraiths," Chirp repeats. "Shadowy hacker collective. Notoriously territorial about their intel. If she stole from them, this whole sector could be crawling with netrunners looking for her—and anyone helping her."

  Suddenly, from deeper in the tunnel system, I hear a sound: the distant scuff of a boot on concrete.

  "Contact," Chirp says urgently, his tone shifting from analytical to alert. "Multiple contacts approaching from the western junction. Fifty meters and closing. Thermal signatures suggest at least three individuals."

  The girl's eyes widen in terror. "They're here," she breathes.

  I shove the conduit upward one last time, ignoring the burning in my muscles. The girl yelps as she twists her leg free, scrambling back from the pile of debris.

  The moment her leg is clear, I let the conduit crash back down. The sound echoes through the tunnel—a deafening signal to anyone within earshot that the rescue operation is complete.

  I draw my Custom-Built Lasertech Pistol, the weapon humming softly as the laser array charges. I keep it trained on the tunnel entrance where the Data Wraiths are approaching.

  "Name," I bark, my voice hard and cold. "And payment. I don't do charity."

  Her eyes dart between my weapon and the approaching footsteps. "I'm... I'm Rei. And I told you, I have credits. On a chip. Just... just get me out of here."

  "Credits on a chip, signal jammer, stolen data... she's a walking payday waiting to be claimed," Chirp whispers in my ear. "But also a walking target. Your call, boss. Defend her? Or ditch her and let the Wraiths have their fun?"

  The first of the Data Wraiths steps into view at the tunnel's western junction. He's clad in dark synth-weave, his face obscured by a mirrored visor. In his hands, he carries a compact submachine gun. Two more figures emerge behind him, their features equally hidden.

  "Well, well," the lead Wraith says, his voice distorted by a vocoder. "Looks like we have company. And someone's been playing hero."

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