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Ch. 35 - Sitting Seagulls

  Deckard stepped out of the crater and scanned the road ahead. Bloated, featherless seagulls dragged themselves over the rocks with agonizing slowness. From here to the next elite, the road would be patrolled exclusively by Terminal Seagulls.

  In the past, their high HP and his limited firepower had kept Deckard from engaging. But now, thanks to the crab cards in his repository—and especially his title—that wasn’t a problem anymore.

  He strolled forward.

  One of the creatures spotted him and let out a hoarse caw, daring him to approach. Deckard held his ground. After a tense pause, the seagull puffed up its chest. He braced himself, already familiar with what came next.

  With a wet whoosh, the Terminal Seagull deflated, spewing a cloud of green miasma into the air. The noxious cloud expanded outward but stopped well short of Deckard’s position. He smiled.

  As I thought. This is going to be a piece of cake.

  These seagulls posed no real threat to him, making it the perfect time to keep trying to unlock another lottery skill. Adjusting his stance, he hurled a card with all his strength. The card flew true, striking the bloated creature dead center and triggering a critical hit.

  -28!

  The seagull staggered but remained sluggish, showing no urgency in its movements. Deckard’s smirk widened.

  The perfect grind spot, he thought as he kept attacking from beyond the edge of the miasma cloud.

  Most players struggled against these mobs. The number of ranged skills at this stage of the game could be counted with the fingers of one hand, and the limited ranged options often forced players into close-quarters combat, where the poison stacked quickly. But Deckard had the advantage. His cards let him attack from a safe distance, bypassing the seagull’s deadly defense.

  One card after another flew from his hand. As the creature’s health dipped into the red, he activated his skill.

  Subdimensionalize!

  The seagull vanished in a flash, absorbed into his card. Deckard studied the latest addition to his collection.

  Terminal Seagull ??

  Rarity: Common

  Type: Creature

  Affinity: ??

  Points: 0

  Cost: 2

  Effect: +3 if played on the defensive lane. Your opponent draws a card.

  “Ai, ai, ai. Why do all seagulls come with such terrible effects?”

  Now that he had a taste for the superior crab cards, these seagull cards felt downright awful. Gifting a free card to an opponent in a game where card draw was so meaningful? It was almost insulting. Still, a completionist’s work was never done.

  Another step closer to finishing the collection.

  Deckard resumed his grind. For the most part, it wasn't exciting. Even so, the monotony was occasionally broken. One Terminal Seagull puffed up faster than expected, releasing its poison cloud farther than usual. Deckard darted back, narrowly avoiding the edge of the miasma.

  “A bit feisty, huh?” he muttered, repositioning himself and launching another card.

  He kept practicing his throws, chaining critical hits. Launching a card with his whole body—like a baseball pitcher—took longer than a quick flick of the wrist, but the power boost was worth it. The wind-up demanded more time and space, but when it hit, it hit hard.

  Terminal Seagulls didn’t force Deckard to dodge or run constantly. The only stamina he used came from the natural motion of throwing cards. While each one took longer to bring down, he didn’t need to stop and recover health or energy. One by one, the bloated creatures fell.

  Still, the grind wore on him. These creatures posed no real threat. They didn’t swarm, adapt, or even retaliate intelligently. They just stood there, absorbing damage until they crumpled.

  Efficient? Yes. Exciting? No, Deckard thought, stifling a yawn. But the grind was necessary.

  Every chipped health bar, every faint puff of miasma, brought him closer to his goal. The real challenge—and the real thrill—lay ahead, but for now, he had to endure the drudgery.

  Finally, after dispatching another seagull, a long-awaited system notification appeared:

  Thanks to persistence and resilience, you’ve unlocked a new skill: [Heavy Shot].

  Heavy Shot (Uncommon)

  Description: By channeling all your body movements into one throw, you can deliver a devastating strike.

  Skill effect: 250% damage with one throw.

  Cooldown: 30 seconds.

  Energy: 10.

  “Yes!” Deckard exclaimed, throwing his fists in the air. The notification was music to his ears. After countless throws, he’d finally unlocked the lottery skill he’d been chasing, and it was everything he’d hoped for.

  The system called it [Heavy Shot]. It guaranteed 250% damage in a single throw. Inside the dungeon, that meant roughly 35 damage per hit. Even against tougher elites, this was a significant portion of their health pool.

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  Deckard smiled. This increases my chances of success.

  He had already felt confident about taking on the bosses in this dungeon solo, but now he was unstoppable. The grind, the patience, the persistence—it had all paid off.

  As Deckard traversed the stretch, the air grew heavier with each step. The chill of the sea breeze vanished, replaced by a stifling warmth that clung to his skin like a damp blanket.

  “I’d forgotten how hot it is near the Radioactive Seagull,” he said, wiping sweat from his brow.

  Ahead, the seagull behemoth loomed over the clearing, its massive body glowing faintly with a sickly hue. Poisonous mist seeped from its feathers, curling lazily through the air as if alive. Its beady eyes gleamed with sharp intelligence.

  Radioactive Seagull (Elite)

  Lvl: 4

  HP: 2000

  ???

  You’ve observed a Radioactive Seagull guarding its nest.

  Your Understanding of it grows.

  Deckard crouched behind a boulder, shuffling his deck as he ran through his strategy. He’d seen Orson and the others fight this elite. He knew its mechanics: the rolling attacks, the poison clouds, the relentless pursuit. But knowing wasn’t the same as facing it alone.

  Four Aces!

  His preparations were done. He took a deep breath, steadying his nerves. “All right. Let’s do this.”

  His first move was straightforward—a perfectly aimed [Heavy Shot] targeting the creature’s center mass. The card sailed through the air, striking true with a satisfying thwack. The impact rocked the creature, its glowing form shuddering under the blow.

  -35!

  You’ve observed a Radioactive Seagull’s defensive capabilities.

  Your Understanding of it grows.

  Deckard’s smile faded. His most powerful attack—enough to wipe out 30% of a Diseased Seagull’s HP or 10% of a Terminal Seagull’s—barely made a dent, shaving off only 1% of the elite’s health bar.

  The Radioactive Seagull let out a guttural squawk, the sound low and menacing. It retaliated immediately, rolling its massive body forward like a bowling ball. The ground trembled under its weight, loose gravel bouncing and skittering as the creature barreled toward him.

  Deckard sidestepped just in time, and the seagull slammed into the rocky terrain. The impact sent debris flying, pelting his arms and legs.

  Before Deckard could fully recover, the boss shifted direction, its glowing eyes locking onto him once more. Deckard cursed under his breath, adrenaline spiking. He dove to the side, flicking a card mid-roll.

  -14

  The seagull staggered but didn’t relent. Instead, it inhaled deeply, its bloated, glowing body expanding ominously.

  “Here it comes,” Deckard muttered, already backing away.

  The Radioactive Seagull exhaled with a guttural hiss, releasing a massive poison cloud that spread rapidly across the arena. The mist expanded far wider than any Terminal Seagull’s. Deckard’s vision blurred as the fumes bit into his skin.

  You’ve observed a Radioactive Seagull using radioactive poison.

  Your Understanding of it grows.

  The cloud’s range was far wider than any Terminal Seagull’s, and Deckard felt the effects immediately.

  -5

  -5

  -5

  Gritting his teeth against the poison’s sting, Deckard moved quickly, circling the edge of the arena to avoid the densest parts of the cloud. He kept hurling cards, trying to chip away at the boss’s enormous health pool. Even as he fought, the pressure crept into his thoughts.

  I have no one to share the burden with. It’s solely focused on me. One mistake, and I’m done for.

  He couldn’t outrun the poison and had no choice but to keep spamming his healing skill.

  Healing Ray!

  +10

  The boss rolled toward him again, forcing him to dodge. The seagull’s rolling attack was devastating but predictable. Deckard relied on the distance he’d created, narrowly avoiding the charging mass while still keeping his offense steady, using [Heavy Shot] whenever he could.

  -14

  -14

  Heavy Shot!

  -35!

  As the poison cloud began to clear, Deckard allowed himself a small sigh of relief. His health ticked up passively, but the respite didn’t last long. The Radioactive Seagull puffed up again, readying another toxic attack.

  -5

  -5

  “Argh! Why won’t it stop farting?!” Deckard groaned, still throwing cards. "This thing’s a tank, and I’m running out of time."

  Despite the help of [Healing Ray], the poison was unrelenting, and his HP bar hovered dangerously low. The cooldown on [Heavy Shot] still had a few seconds left, and all the dodging and constant healing were burning through his stamina.

  “Not good,” he muttered, wincing as another -5 floated above his head.

  He activated [Healing Ray] again.

  Healing Ray!

  +10

  Relief flooded him as his health bar crept out of the red. He repositioned carefully, staying just outside the boss’s range, while his eyes darted between his cards and the thrashing creature.

  Finally, the cooldowns were up. Deckard seized the opportunity, launching a devastating [Heavy Shot]. The card struck with precision, and the seagull’s health bar dipped into the yellow zone.

  -35!

  This was it. He couldn’t afford to drag the fight out any longer. He activated [Subdimensionalize], the vortex appearing with a powerful pull.

  But the boss resisted. The Radioactive Seagull flailed violently, its movements growing more erratic with every passing second. Deckard’s heart pounded as he watched the vortex strain to hold the creature.

  With an ear-piercing screech, the boss broke free.

  Skill failed.

  “No way,” Deckard muttered, his heart sinking. Now that the elite had evaded his first capture attempt, the second one would only be harder. His victory had slipped through his fingers, and the Radioactive Seagull wasn’t done yet. The elite retaliated immediately, exhaling another massive poison cloud that spread across the arena.

  Deckard cursed, retreating as fast as his legs could carry him. The poison ticked away at his health relentlessly, each step feeling heavier as his stamina dipped into the critical zone. His vision blurred at the edges, his body screaming for relief. By the time he reached a safe zone, he was practically crawling, gasping for air.

  Healing Ray!

  +10

  The golden glow of the skill barely eased the burning in his lungs. He slumped against a rock, dragging his sleeve across his damp forehead. “That was too close,” he said, his voice shaking.

  He stared back at the arena, where the faint glow of the Radioactive Seagull’s body was still visible through the haze of the battlefield. He’d thrown everything he had at it—his most powerful attacks, every ounce of stamina—and still came up empty-handed.

  So close, but not enough.

  Deckard clenched his fists, his frustration gnawing at him. He couldn’t shake the bitter taste of failure, but he knew better than to rush back into the fight. With his resources depleted and his stamina dangerously low, there was no choice but to sit down and recover.

  The fight wasn’t over, not yet. He just needed time. The faint chirp of gulls echoed in the distance, a cruel reminder of the challenge still waiting for him. Deckard sighed, letting his head fall back against the rock.

  One step at a time.

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