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Expansion and the Derelict Ship

  Suprised by the new intruder I quickly had my forces assault the trespasser. Larva nymphs went to swarm the person, their claws leaving deep cuts in the skin. The Frost larva had swam toward the diver, quickly freezing the legs to prevent movement. The general onslaught had suprised the diver but he quickly snapped out of his daze and took out a long stick, it then fired a tiny stick and one of my larvae had suddenly stopped moving.

  [DANGER! DANGER!] many of these warning signs were popping up in my mind and I quickly dispatched a Masked Larva to scare the diver away from my lands.

  The Masked larva scuttled in and successfully terrified him, but instead of my projected thinking of the diver going away, he instead panicked and started to sink downward.

  Lower and lower the intruder sunk. Till the Grasper Weeds managed to grasp the diver. The diver unable to move finally started to struggle as the spell allowing for the guy to breathe finally ran out.

  It didn't take long for the intruder to blink off my radar.

  I took the time to immediately gather all the gold, the corpse but when attempting to absorb the ship I only got the message

  I could not look above the water so I could not observe who was on the ship but I looked through all my messages

  I checked out the info of the new species.

  Many nests littered the floors from open floor to the second floor of the dungeon. The third floor was completely used up as a natural upgrading grounds, also as a survival arena for evolution. Experimentation was also located here.

  As for the derelict ship above, I wanted to grab it as fast as possible, I spawned multiple zombies hosting each of them with Statue Ticks and Sticky Weeds and sent them above.

  The sailors at first were able to repel the zombies but the Statue ticks fell all over the deck slowly turning the battlefield into their favor. Slipping and turning into ice, the sailors were unable to fend off the zombies for long. The zombies with the Sticky weeds on them were able to repel most of the attacks because the Sticky Weeds would grasp onto the weapon and take it from the opponents' hands.

  It was all over in a few hours since the zombies were both slow, and low health so they were mostly one-shotted by the powerful sailors.

  I received a few notifications at the capture of the ship.

  With all these preparations I was prepared to have anyone who wished to destroy my dungeon. I spawned some of the special zombies and had them all wander the second floor, making the tunnels narrow so that they wouldn't be able to explore them as well.

  Laying some harmless larva and strangle weeds on the top floor and retreated many of my forces to the second floor.

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  I'm still here guys, just had some compputer troubles which involved a corrupt hard drive, no money and spring exams. Hope to come back over the summer and see you all soon with an update on Interactive Evolutions.

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